NJPW THE NEW BEGINNING
HIROSHIMA / NIGHT 1 2.10
Yota Tsuji, Yuya Uemura and Gabriel Kidd vs. Suzuki-gun (Minoru Suzuki, El Desperado, and Yoshinobu Kanemaru), Six-man tag team match
Winning team: Suzuki-Gun
Fall type: Pin
Who makes the fall: Suzuki
Who takes the fall: Uemura
Match time +/-1: 14
Master Wato vs. Bushi, Singles match
Winner: Master Wato
Fall type: Pin
Match time +/-1: 15
Chaos (Kazuchika Okada, Toru Yano, Hirooki Goto, Tomohiro Ishii, and Yoshi-Hashi) vs. Bullet Club (Jay White, Evil, Yujiro Takahashi, Taiji Ishimori, and El Phantasmo), Ten-man tag team match
Winning team: Bullet Club
Fall type: pin
Who makes the fall: EVIL
Who takes the fall: YOSHI-HASHI
Match time +/-1: 15
Interrupted pin attempts**** +/-1: 8
Kota Ibushi and Tomoaki Honma vs. Los Ingobernables de Japon (Sanada and Tetsuya Naito), Tag team match
Winning team: LIJ
Fall type: Pin
Who makes the fall: Naito
Who takes the fall: Honma
Match time +/-1: 18
Legal tags*** +/-1: 8
Guerrillas of Destiny (Tama Tonga and Tanga Loa) (with Jado) (c) vs. Dangerous Tekkers (Taichi and Zack Sabre Jr.) (with Douki), Tag team match for the IWGP Tag Team Championship
Winning team: DT
Fall type: Pin
Who makes the fall: ZSJ
Who takes the fall: Tama Tonga
Match time +/-1: 20
Legal tags*** +/-1: 10
Interrupted pin attempts**** +/-1: 8
Hiromu Takahashi (c) vs. Sho, Singles match for the IWGP Junior Heavyweight Championship
Winner: Hiromu
Fall type: Pin
Match time +/-1: 25
Near falls* +/-1: 5
Aerial moves** +/-1: 2
$COMME$$E (facoltative)
- indica un match che subira'
interferenze esterne per 10 pt
ESCLUSO G.o.D. vs DT: CHAOS vs BULLET CLUB
- indica un match in cui verra' utilizzata
illegalmente un'
arma per 15 pt : GOD vs DT
Le interferenze e l'uso di armi devono essere ATTIVI nel match, quindi non basta che appaiano ma devono interagire con i contendenti o con il ref.
HIROSHIMA / NIGHT 2 2.11
Yota Tsuji, Yuya Uemura, and Gabriel Kidd vs. Suzuki-gun (Taichi, Zack Sabre Jr., and Douki), Six-man tag team match
Winning team: Suzuki-Gun
Fall type: Pin
Who makes the fall: Douki
Who takes the fall: Gabriel Kidd
Match time +/-1: 10
Suzuki-gun (Minoru Suzuki, El Desperado, and Yoshinobu Kanemaru) vs. Bullet Club (Yujiro Takahashi, Taiji Ishimori, and El Phantasmo), Six-man tag team match
Winning team: Suzuki-Gun
Fall type: Pin
Who makes the fall: MiSu
Who takes the fall: Yujiro
Match time +/-1: 14
Tomoaki Honma, Sho, and Master Wato vs. Los Ingobernables de Japon (Tetsuya Naito, Hiromu Takahashi, and Bushi), Six-man tag team match
Winning team: LIJ
Fall type: Pin
Who makes the fall: Naito
Who takes the fall: Honma
Match time +/-1: 16
Interrupted pin attempts**** +/-1: 5
Chaos (Kazuchika Okada and Toru Yano) vs. Bullet Club (Evil and Dick Togo), Tag team match
Winning team: Chaos
Fall type: Pin
Who makes the fall: Yano
Who takes the fall: Dick Togo
Match time +/-1: 10
Legal tags*** +/-1: 6
Chaos (Tomohiro Ishii, Hirooki Goto, and Yoshi-Hashi) (c) vs. Bullet Club (Jay White, Tama Tonga, and Tanga Loa), Six-man tag team match for the NEVER Openweight 6-Man Tag Team Championship
Winning team: BC
Fall type: Pin
Who makes the fall: Jay White
Who takes the fall: Ishii
Match time +/-1: 16
Near falls* +/-1: 8
Legal tags*** +/-1: 8
Kota Ibushi (c) vs. Sanada, Singles match for the IWGP Heavyweight Championship and IWGP Intercontinental Championship
Winner: Kota
Fall type: Pin
Match time +/-1: 35
Near falls* +/-1: 6
Aerial moves** +/-1: 2
$COMME$$E (facoltative)
- indica un match che subira'
interferenze esterne per 10 pt: NEVER Openweight Chaos vs BC
- indica un match in cui verra' utilizzata
illegalmente un'
arma per 15 pt : Okada & Yano vs Evil & Togo
Le interferenze e l'uso di armi devono essere ATTIVI nel match, quindi non basta che appaiano ma devono interagire con i contendenti o con il ref.
* Near falls = tutti i tentativi di pin rotti chiaramente dopo il "2".
**Aerial moves = tutte le manovre acrobatiche dalle corde/paletti/scale etc. SI CONTANO SOLO QUELLE CHE CONNETTONO.
*** Legal tags = numero di tag totali nel match. VALGONO SOLO QUELI VALIDATI DALL'ARBITRO.
**** Interrupted pin attempts = tentativi di pin interrotti da un terzo wrestler.
WINNERS = 5 PT-----EXTRAS = 3 PT----- +/-1 = 2 PT, EXACT 5 PT