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Alcune cose bene o male sono già conosciute nell'ambiente altre meno. Per dire questa storia su Shane che nel 2012 cerca di ritornare nella compagnia e prendere il controllo del creative team, in un incontro segreto con Vince e Kevin Dunn (all'oscuro di Stephanie e HHH). Storia di cui lo stesso Meltzer non ne era a conoscenza.
Si parla anche di NXT e di come HHH li abbia il pieno controllo, mentre nel resto del prodotto Vince decide praticamente tutto (insomma cosa anche qui risaputa). In aggiunta però ci sono dei dubbi da parte di altri dirigenti su quanto le star di NXT possano fare breccia sul grande pubblico.A few years ago, as Levesque was gearing up to launch NXT, ratings were down and Vince was on edge. The writing room became a battlefield, and even people outside of the company took notice, including Shane McMahon. In March 2012, Vince, according to a source familiar with the exchange, called a surprise meeting at the WWE production office, a separate facility from the main headquarters in Stamford, Connecticut. Shane had returned with a friend: James Frey, the author of the critically acclaimed and, later, highly controversial A Million Little Pieces and by that time the CEO of Full Fathom Five, a content creation company he founded in 2010.
(A spokesperson for WWE originally denied that Shane had approached WWE in any capacity between 2009 and 2016, but later confirmed that this meeting took place when asked about this exchange specifically.)
"When Stephanie found out Shane was going to be there, she went white in the face," the source told me. "And Paul freaked out." Shane had set up the meeting through Kevin Dunn, WWE's executive vice-president of production and Vince's right-hand man for nearly three decades; he is the second-highest-paid employee at the company behind Vince (according to SEC documents, Dunn's 2016 base salary is $909,560). Shane had a simple proposal: that he take over all of creative, including the writer's room, with Frey and his team at Full Fathom Five as consultants.
"Kevin Dunn is very close to Shane," the source said. "And there's tremendous tension between Kevin, and Paul and Stephanie. They feel like the company is theirs, but they don't have power to control Kevin." Presumably, if Dunn could figure out a way to get Shane back in the company in a high-ranking position, he would have even more influence with Vince. And Shane, too, could regain control over at least a portion of his family's legacy. It was a win-win for the pair.
In the end, however, Vince declined his son's offer. It would be four more years before Shane found himself on the inside of the company again. In the meantime, WWE would go through major changes internally as it continued its transformation from a TV-only wrestling outfit to a digital-forward entertainment super-corporation.
Pezzo molto interessante riguarda i cambiamenti dirigenziali, in sostanza i dirigenti intorno al traide Vince-HHH-Stephanie non durano (A parte Kevin Dunn che è il braccio destro di Vince, ma non è ben visto da Steph e HHH)NXT has always been Levesque's project, and, being wholly separated from the flagship programs Raw and SmackDown, it may also give him some autonomy within the company.
Being in charge of new talent gives Levesque an opportunity to implement his vision outside of the writer's room. "Paul can't control the main product the way he wants to. Vince wins in the end," a former senior-level executive told me. "NXT gave Paul his baby because Vince can't oversee everything."
"Differing points of view oftentimes help drive the best results," Levesque told me, referencing Vince. "While there are times people across the organization have different opinions on a topic, what we do well is collectively execute once a decision is made." He added, "Vince has been, and continues to be, very supportive of NXT. The fact the he continues to promote performers from NXT to Raw and SmackDown is a clear sign of his support."
But Levesque's vision of what a performer should be doesn't always correlate with what the corporation needs to keep ratings up and money coming in. "He's an old-school guy—a true wrestler," the same senior-level executive told me. "But look at the ratings. Where are the stars? Smart marks love these characters, but that's not the audience that drives a giant business."
Former head writer Brian Gewirtz echoes this sentiment. "If you don't have a compelling character, it doesn't matter how good the match is athletically," he said. "You'll just have people sitting on their hands, waiting until it's over."
Despite the criticism, much of what is seen on Raw and SmackDown these days, and what sells WWE as a brand, is due in part to NXT. "We look for people we can turn into stars but there is no set formula to follow. My job is to find individuals with athletic ability and charisma and then determine what pieces of the puzzle are missing to help turn them into stars that can succeed at the highest level," Levesque told me. "We have a good track record as more than half of our current WWE roster has come up through our developmental system."
Meltzer ha collegato questo pezzo anche al recente licenziamento di Tom Casiello, ex-supervisore dei due team di writer di Raw e Smackdown, uno dei fautori del grosso push recente delle donne in WWE. Meltzer ha detto che questo licenziamento è stato fatto per motivi di budget: Casiello è stato colui che ha convinto Vince a mettere Sasha e Charlotte nel main event di Hell in a Cell, non crede che sia questo il motivo del suo licenziamento, visto che poi Sasha e Charlotte hanno fatto il main event di Raw recentemente (ottenendo un numero di spettatori inferiore solo alla puntata del ritorno di Goldberg, ma ottenendo però un rating addirittura superiore). Alvarez non crede alla motivazione del taglio al budget, nel caso ci dovrebbero essere altri casi nei prossimi giorni, ma Meltzer non ha sentito di tagli in arrivo, per il momento hanno solo voluto eliminare la posizione dirigenziale; ora i lead writer risponderanno direttamente a HHH e a Vince.During its formative years, WWE was run by wrestling people, for wrestling people. That's all it needed to succeed. But as Vince McMahon's vision for the company expanded—wanting WWE to be an all-encompassing entertainment outlet, a household name for the everyday watcher, a cavalcade of content fueled by an over-the-top network—he looked outside the wrestling world and sought to fill the senior levels of his organization with more traditional television experience.
In 2012, Vince hired Eric Pankowski, a former executive at Reveille and Warner Bros., to work with Paul Levesque and Stephanie McMahon as senior vice-president of creative and development, and Perkins Miller, former COO of Universal Sports, as executive vice-president of digital media. The following year saw the hirings of Emmy Award-winning television producer Eddie Feldmann, and Matthew Singerman, a former consultant for the NFL Network, was brought on as EVP of programming, a role created for the launch of WWE Network. David Kreizman, who previously wrote award-winning scripts for General Hospital, All My Children, and As the World Turns, joined the creative team, as did writer Adam Rudman, who previously worked on children's cartoons. In 2014, Lou Schwartz, a former technology entrepreneur, became the Chief Digital Officer.
None of these new hires lasted more than 18 months. (One exception to this trend was Will Staeger, a former executive at ESPN and Dick Clark Productions, who lasted nearly three years as WWE's EVP of TV production, where he worked with Kevin Dunn, from February 2012 to November 2014.)
"Outside people will get killed unless they totally conform to what Vince wants—it's impossible to do that," said one former senior-level executive. "Vince, Paul, and Stephanie will blame everyone else for their own missteps. That's why no creative executive can last there. You are treated like a commodity—just a barrel of corn. You are only a piece of talent, cultivated and developed, until they need to blame you and fire you and bring someone else in. They like the appearance of hiring people from outside the wrestling industry, but it in the end it's still Vince making all the decisions."
Even veteran WWE employees were shown no mercy during this tumultuous run. A lot was at stake. No one was safe. "I came into work one day and my services were no longer needed," Sally Presutto, the former senior director of events, told me. "Vince, Stephanie—they never spoke to me directly. I was very hurt. After 23 years, with no explanation—that's the end of that. People that have proven to be loyal and dedicated seem to be let go. That's how they do things around there sometimes."
[...]
To many employees, it all simply comes down to Vince's leadership style. "First, you're the second coming of Christ and Vince loves you," a former senior-level executive with nearly a decade of experience at the company told me. "Then, over time, he decides you are a moron and he can't get wait to get rid of you. It's a slow, painful death. I don't know if he's so smart and savvy and he just enjoys the sport of doing that, or if that is unconscious, but it has happened so many times. It really damages people, what they experience there."
L'articolo prosegue analizzando i dati economici del network, non riporto tutto, però invito ad andare a leggere l'articolo: in sintesi parla di un nervosismo da parte degli investitore sulle promesse non mantenute dalla dirigenza sulle aspettative sul network e sui contratti televisivi (che sono molto remunerativi ma prima del rinnovo Vince aveva promesso un raddoppio degli introiti a livello contrattuale cosa non avvenuta).
Per quanto riguarda il network l'articolo nota che nonostante il successo economico e del numero di sottoscrizione che ha raggiungo 1,5 milioni, gli account che si sono iscritti alla piattaforma dal 2014 sono 4,587,000 di cui 3,076,000 hanno lasciato il servizio (la differenza è appunto il 1,5 milioni degli iscritti paganti attuali). Posso immaginare che gran parte di questi sono quelli che si fanno l'account con il mese gratis e poi si cancella, per crearsene un altro.
In ogni caso, l'articolo riserva molti spunti di discussione.